Availability Anywhere Part 23 — RDP over VR goggles with no PCVR

This is the twentieth third part of the Availability Anywhere series. For your convenience you can find other parts in the table of contents in Part 1 – Connecting to SSH tunnel automatically in Windows In this part we’re going to see how we can work remotely from VR goggles with no PCVR around. Effectively, … Continue reading Availability Anywhere Part 23 — RDP over VR goggles with no PCVR

Availability Anywhere Part 22 — Customer Experience Improvement Program restarts

This is the twentieth second part of the Availability Anywhere series. For your convenience you can find other parts in the table of contents in Part 1 – Connecting to SSH tunnel automatically in Windows I was recently investigating a case of a computer restarting every Sunday at 3AM UTC. I couldn’t figure out what … Continue reading Availability Anywhere Part 22 — Customer Experience Improvement Program restarts

Distributed Designs Part 3 — Taking lock in MVCC for transactional outbox pattern

This is the third part of the Distributed Designs series. For your convenience you can find other parts in the table of contents in Part 1 — Outbox without idempotency nor synchronous commit Last time we saw how to use transactional outbox pattern with multiple databases and no synchronous commit. We also learned how to … Continue reading Distributed Designs Part 3 — Taking lock in MVCC for transactional outbox pattern