# ILP Part 102 — Gamic Square

This is the one hundred and second part of the ILP series. For your convenience you can find other parts in the table of contents in Part 1 – Boolean algebra Today we’re going to solve Gamic Square. It’s like a magic square with a little modification. In a by square we put numbers from … Continue reading ILP Part 102 — Gamic Square

# ILP Part 101 — Polyominoes

This is the one hundred and first part of the ILP series. For your convenience you can find other parts in the table of contents in Part 1 – Boolean algebra Today we’re going to solve Polyominoes. We have a set of polyominoes that needs to enclose an area of the greatest possible area. Let’s … Continue reading ILP Part 101 — Polyominoes

# ILP Part 100 — Literowce

This is the one hundredth part of the ILP series. For your convenience you can find other parts in the table of contents in Part 1 – Boolean algebra Today we’re going to solve Literowce. It’s similar to ILP Part 47 — Battleship puzzle. We have a board and some ships with letters on them. … Continue reading ILP Part 100 — Literowce

# ILP Part 99 — MacMahon Squares

This is the ninetieth ninth part of the ILP series. For your convenience you can find other parts in the table of contents in Part 1 – Boolean algebra Today we’re going to solve MacMahon Squares. Let’s see the code: Let’s start with elements. We take the following image and want to encode is an … Continue reading ILP Part 99 — MacMahon Squares

# ILP Part 98 — Horrendum 2

This is the ninetieth eighth part of the ILP series. For your convenience you can find other parts in the table of contents in Part 1 – Boolean algebra Today we’re going to solve Horrendum 2. We have a rectangular board. We need to fill the board with numbers from zero to four in a … Continue reading ILP Part 98 — Horrendum 2